Our small 'On the Road' crew had a really great time at Transport Expo 2017. Here is a photo from the event. It was a pleasure to talk to quite a bunch of dedicated and knowledgeable fans who visited us!
We are already in the middle of preparations for another event. Our next stop will be Game Developer Session 2017, a special conference for professional as well as wannabe game developers, to be held November 17-18 in Prague, Czech Republic.
We are looking forward to meeting industry peers from the region of Central Europe and listening to speeches presented by experts from around the globe.
We'll be there with one of our 4D motion seats (just the seat, the whole truck & trailer won't fit inside this 19th century historical building!). The motion seat powered by our games is a great piece of technology to show off and brag about, and should be handy for starting conversations. ;)
Also, one of our colleagues - Patrik, a senior map designer in our ATS team - will be giving a speech explaining the complexities of building a rich road network for our truck simulation games. We hope that it will be of interest for fellow game and map designers from other game companies as well as for students visiting the conference.
We are already in the middle of preparations for another event. Our next stop will be Game Developer Session 2017, a special conference for professional as well as wannabe game developers, to be held November 17-18 in Prague, Czech Republic.
We are looking forward to meeting industry peers from the region of Central Europe and listening to speeches presented by experts from around the globe.
We'll be there with one of our 4D motion seats (just the seat, the whole truck & trailer won't fit inside this 19th century historical building!). The motion seat powered by our games is a great piece of technology to show off and brag about, and should be handy for starting conversations. ;)
Also, one of our colleagues - Patrik, a senior map designer in our ATS team - will be giving a speech explaining the complexities of building a rich road network for our truck simulation games. We hope that it will be of interest for fellow game and map designers from other game companies as well as for students visiting the conference.
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